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class Solution {
public:
vector<int> nums;
Solution(vector<int>& _nums) { nums = _nums; }

vector<int> reset() { return nums; }

vector<int> shuffle() {
auto a = nums;
int n = a.size();
for (int i = 0; i < n; i++) {
// 将 a[i] 与随机一个 a[i ~ n-1] 交换
swap(a[i], a[i + rand() % (n - i)]);
}
return a;
}
};

/**
* Your Solution object will be instantiated and called as such:
* Solution* obj = new Solution(nums);
* vector<int> param_1 = obj->reset();
* vector<int> param_2 = obj->shuffle();
*/